Friday, 11 April 2014

Experiencing MOOCs - 50 shades of learning!


This is a simple comparison of two vastly different MOOCs:
DS106 
"Start any time, it never ends. Design it your way"
and 
Gamification   (iversity)
"Let's take the campus experience online!" and "learn the basics of Gamification with a highly practical approach."




DS106
Iversity.org (Gamification)
Technology                    
Encourages use of a number of technologies:
Twitter
Gravitar
Gmail/Youtube
Soundcloud
Flickr
Posting on website
Contributing to forums
All learning takes place on website using multi-media: Instructional videos (mainly) with quizzes, encourages contributions to online forum and to general forums on: F/Bk. LinkedIn,
Google+, and instructors' Blogs
Pedagogy                       
Collaborative, connectivist, constructivist, learners contribute to evolution of the course - prosumers
This is a 'taught' course. Instructional: videos, reading materials. Constructivist: Live G+ 'hangouts' and f2f 'meet ups'
General approach and philosopy
Organic evolving course, changes daily, created by both 'experts' and participants. Peer2Peer assessment and feedback."
Has 2 courses – non-timebound open course and formal timebound course.
The course can be reused, remixed and made available by other organisations, individuals.
Structured linear programme with emphasis on collaboration and interaction amongst learners. Not simply contact during course but beyond its completion, building up a network of like-minded participants

Peer2peer evaluation of assignments.

Saturday, 5 April 2014

OER a game of two halves!



A slightly sea-sick provoking prezi!

http://prezi.com/bxblk-dcqoal/?utm_campaign=share&utm_medium=copy

Enjoy!

Thursday, 3 April 2014

OER - Excesses and Limitations



Devising an OER programme relating to 'learning digital skills' proved both exciting and frustrating. Exciting because I could happily explore the wealth of resources that OER offers and frustrating because links were broken, resources wouldn't load or zipped downloads were cumbersome and time-consuming.

My chosen resources were generally easy to access (although they may not be suitable for people with additional needs) and of reasonable quality in terms of presentation and content.

Issues:
Target audience are addressed in resources as 'students' – not a term used very often in the workplace and might alienate learners

Lack of standardisation in presentation might lead to some confusion or at least a feeling of 'amateurishness' and loss of credibility for learners

Not all of the sessions were exact fits, some were also 'contextualised' or 'situated' and referred to previous modules which could cause confusion

Impact on overall learning outcomes
Some adjustments made due to lack of appropriate materials available (targetted audience too young, materials too theoretical or topics simply not available.

Time saving?
Certainly the effort searching for materials was less than that required to create from scratch. Some time was wasted reviewing irrelevant resources, but that aside, I am certain that OER has a great deal of potential in the world of corporate training.

*******

Since we were not given the task of providing scaffolding or e-activities to use alongside these materials, in line with a designated pedagogy, I do feel that it's difficult to give a proper appraisal of OER in this context.

Three key issues in OER and how these are being addressed



McGill et. al.(2013) identify four key issues in the UK that greatly impact on the effectiveness of OER: stakeholder needs, sustainability, policies and practice and finally: practical issues relating to skills and understanding. In reality, they are interdependent having both similar and differing needs. The following resume, unless otherwise stated highights some of the issues as identified by McGill et al. (2013).

1. Stakeholder Needs
These are not homogenous groups, their diversity results in 'multiple approaches to address multiple needs'
  • how they respond to change – blockers or enablers
  • varying roles both as producers, consumers and re-workers of OER materials
  • confidence, knowledge and skills relating to digital learning
  • Practitioner's 'best practice' re: pedagogies conflicting with learner's demands

2. Sustainablility
The key to sustainability lies in the acceptance of OER, other issues include:
  • cost, where new materials may be cheaper to produce than re-working existing resources
  • lack of confidence by institutional stakeholders in the long term value of OER against ROI
  • Guaranteed funding through an effective open business model
  • Recognition by all stakeholders including the professional bodies that can accredit or legitimise a subject area
  • incompatibility with existing cultures and technology platforms
  • lack of commitment by senior level staff

3. Practical issues
There are many practical issues, some generic and some idiosyncratic
  • Lack of time to build up skills set in designing, overseeing and supporting OER
  • Lack of appropriate tools for sharing and customising, reworking resources
  • Lack of policies and procedures to support use of OER in instiutions
  • Lack of integration with current materials and resources
  • Lack of national accreditation

Addressing the Issues
There are no quick fixes or simple solutions. The JISC report considers a range of approaches to ameliorate some of the above obstacles to long-term take up of OER. These include:-

Stakeholder needs
  • OERs are being used as a marketing tool to encourage potential learners to 'try before they buy' through taster sessions.
  • Providing learners with opportunities to be both consumers and producers of content.
  • Enabling academics to co-create materials with 'strangers' both across the globe and across subject areas
  • Ensuring that there is easier access to materials by world-wide market of 'learners'
  • Encouraging stakeholders to develop digital skills
  • Encourage practitioners to explore new pedagogies to enhance OER learning opportunities
  • Provide awareness raising activities focussing on the development, accessibility and scope of OER

Sustainability and Practical needs
  • Promoting an institutional-wide vision incorporating the use of OER (Murphy, 2013)
  • Developing policies in tandem with commercial publishers to create 'open' publications in line with new business models
  • Identify quality standards and processes to build trust and confidence in the creation and reworking of materials
  • Review policies and practicies that might conflict with learning pathways of OERu, to enable appropriate accreditation (Murphy, 2013)
As with most major changes there is likely to be a gradual evolution that will surge ahead once the tipping point has been reached.

(495 words)


References:
Kozinska, K.; Kursun, E.; Wilson, T.; McAndrew, P.; Scanlon, E. and Jones, A. (2010). Are open educational resources the future of e-learning? In: 3rd International Future-Learning Conference: Innovations in
Learning for the Future, 10-14 May 2010, Istanbul, Turkey.

McGill, L., Falconer, I., Dempster, J.A., Littlejohn, A. and Beetham, H. (2013) Journeys to Open Educational Practice: UKOER/SCORE Review Final Report, London, JISC. Also available online at https://oersynth.pbworks.com/w/page/60338879/HEFCE-OER-Review-Final-Report (Accessed 31 March, 2014).

Murphy, A. (2013) Open Educational Practices in Higher Education: Institutional adoption and challenges, ODLAA, Distance Education Summit

Wikieducator (2013) OERu, [Online] Available from: http://wikieducator.org/OERu/Home (Accessed April 3rd 2014)

Wednesday, 2 April 2014

OER lessons providing useful digital skills to employees who are new to online learning






Week
Topic
Resources
suitability
1
Search engine skills and web site verification


M – This is aimed at students and not employees



2
Capturing, recording and organising work





G – Straightforward overview of functions  of two bookmarks

M – Content good but linked to an existing course with dates for assessed work to be submitted


M – A little old (2008) a good general overview of cloud computing. Provides arguments for and against use of cloud computing.
3
Sharing, collaborating and setting up polls and surveys









to-teach-online/ltto-episodes?view=video&video=267


G – Overview of online netiquette




G - Intro to Google docs and Wikis

M - Issues with forum bias


M - Link to Survey Monkey’s tutorial…not impartial



M - Overview on online collaboration and ‘teamwork’, from provider’s pov.
4
Creating an online presence with blogs






G – Blogging basics


G – Further info on setting up a blog


M – Constructing a website, similar to blog





G - PDF on Creating a blog with wordpress
5
Creating an online presence through social networking sites (LinkedIn, Twitter, Pintrest)









M - What not to share on social networking sites





M- Introduction to Twitter




G – Video and pdf on making practical use of Twitter


 M - 10 basic tips for using LinkedIn


M - LinkedIn and its potential



G – Social networks and interest maps